Posted in biology, education, electronic imaging and displays, medical imaging


Crittercam is when “researchers attach cameras to animals to see the animals’ world from their perspective. National Geographic designed the Crittercam as a scientific video and data gathering tool combined with the collection of environmental data such as depth, temperature, and acceleration. Don’t worry, they are safe and don’t hurt the animals.” Crittercam has been used to create documentaries, and the crittercam “style” of videography I think has become more popular over the years as reality TV has taken over the air-waves; this is the original reality TV. Just my two cents. One of the bloggers from GeekDad’ took his son to see a Crittercam exhibit. From GeekDad:

The exhibit has great footage captured by the Crittercam, interactive displays and models. Over the years that they have been using the Crittercam, it has been redesigned for different animals.

For a great white shark, the Crittercam is clamped on the shark’s dorsal fin. The shark display had some great footage of scientists capturing a shark and quickly mounting the camera. My son found this footage as interesting as the Crittercam footage itself.

The turtle section had a life-sized leatherback turtle model with the Crittercam stuck on its shell. Young kids loved climbing on top of the turtle. None of them wanted to get back off.

The penguin exhibit allows you to be filmed by a Crittercam. You get to crawl under a table set up like an ice sheet and pop up in an airhole to be face to face with a Crittercam-equipped penguin model. The footage is then transmitted after a time delay to a video monitor, giving you enough time to crawl back and see yourself on the Crittercam.

If you live in other parts of the country, you can look on the Crittercam exhibit schedule to see if it is coming to a place closer to you. You can also get a sneak peek online at the Crittercam Exhibit or the National Geographic Crittercam photos on Flickr.

Original GeekDad post with pics and more info.



Beth Kelley is an applied & digital anthropologist with an overall interest in how people engage with and are impacted by their environments and vice versa. This has manifested itself in many ways, by looking at creativity, playful spaces, built environments, and environmental enrichment, sustainability, design research, and integrative and collaborative models of learning such as through play and hands-on learning.